Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne
Abstract
Augmented reality (AR) games are a rich environment for researching and testing computational systems that provide subtle user guidance and training. In particular computer systems that aim to augment a user's situation awareness benefit from the range of sensors and computing power available in AR headsets. In this work-in-progress paper, we present a new environment for research into situation awareness and attention guidance (SAAG): an augmented reality version of the board game Carcassonne. We also present our initial work in producing a SAAG pipeline, including the creation of game state encodings, the development and training of a gameplay AI, and the design of situation modelling and gaze tracking systems.
- Publication:
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arXiv e-prints
- Pub Date:
- August 2022
- DOI:
- 10.48550/arXiv.2208.09094
- arXiv:
- arXiv:2208.09094
- Bibcode:
- 2022arXiv220809094K
- Keywords:
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- Computer Science - Human-Computer Interaction;
- Computer Science - Artificial Intelligence