PREPRINT: Found Object Puppeteering as a Tool for Rapid Movement Sketching in 3D Animation
Abstract
Both expert and novice animators have a need to engage in movement sketching -- low-cost, rapid iteration on a character's movement style -- especially early on in the ideation process. Yet animation tools currently focus on low-level character control mechanisms rather than encouraging engagement with and deep observation of movement. We identify Found Object puppeteering -- where puppeteers manipulate everyday physical objects with their hands -- as a creative practice whose use of material "jigs" is uniquely well-positioned to scaffold the novice animator's developing skills. In this paper, we draw on the practice of an expert puppeteer practitioner to inform the design of a system that incorporates physical objects into the animation workflow to scaffold novices into diverse movement exploration while manipulating digital puppets.
- Publication:
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arXiv e-prints
- Pub Date:
- July 2022
- DOI:
- 10.48550/arXiv.2207.11357
- arXiv:
- arXiv:2207.11357
- Bibcode:
- 2022arXiv220711357N
- Keywords:
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- Computer Science - Human-Computer Interaction