Efficient simulation of surface scattering in symmetry-free optical systems
Abstract
Simulation of scattering from optical surfaces is usually based on Monte Carlo methods in which the bidirectional scattering distribution function (BSDF) of the optical surfaces are sampled randomly by many rays, resulting in long calculation times. In order to accelerate the simulation, a quasi-analytical phase space model is proposed. In this model, few rays are traced from the object and image space to the target surface to determine the illumination and acceptance areas in phase space, where these areas can be conveniently coupled simultaneously in the spatial and angular domain. Since no random sampling is involved in the phase space model, no statistical noise perturbs the result and the surface scattering simulation can be greatly accelerated. Additionally, due to the use of real raytracing, the phase space model removes the limitation of paraxial approximation, which usually limits the accuracy of deterministic stray light analysis models. Meanwhile, by the discretization of the optical surfaces into subareas, this new approach is able to model freeform surfaces with arbitrary geometries, and space-variant BRDFs can be applied for different subareas of the optical surface.
- Publication:
-
Optics Express
- Pub Date:
- December 2020
- DOI:
- 10.1364/OE.411028
- Bibcode:
- 2020OExpr..2839368L