Information Gathering in Ad-Hoc Radio Networks with Tree Topology
Abstract
We study the problem of information gathering in ad-hoc radio networks without collision detection, focussing on the case when the network forms a tree, with edges directed towards the root. Initially, each node has a piece of information that we refer to as a rumor. Our goal is to design protocols that deliver all rumors to the root of the tree as quickly as possible. The protocol must complete this task within its allotted time even though the actual tree topology is unknown when the computation starts. In the deterministic case, assuming that the nodes are labeled with small integers, we give an O(n)-time protocol that uses unbounded messages, and an O(n log n)-time protocol using bounded messages, where any message can include only one rumor. We also consider fire-and-forward protocols, in which a node can only transmit its own rumor or the rumor received in the previous step. We give a deterministic fire-and- forward protocol with running time O(n^1.5), and we show that it is asymptotically optimal. We then study randomized algorithms where the nodes are not labelled. In this model, we give an O(n log n)-time protocol and we prove that this bound is asymptotically optimal.
- Publication:
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arXiv e-prints
- Pub Date:
- July 2014
- DOI:
- 10.48550/arXiv.1407.1521
- arXiv:
- arXiv:1407.1521
- Bibcode:
- 2014arXiv1407.1521C
- Keywords:
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- Computer Science - Data Structures and Algorithms