Integrating international relations and environmental science course concepts through an interactive world politics simulation
Abstract
During the fall 2012 semester, students in two introductory courses at Susquehanna University - EENV:101 Environmental Science and POLI:131 World Affairs - will participate together in an online international relations simulation called Statecraft (www.statecraftsim.com). In this strategy game, students are divided into teams representing independent countries, and choose their government type (democracy, constitutional monarchy, communist totalitarian, or military dictatorship) and two country attributes (industrial, green, militaristic, pacifist, or scientific), which determine a set of rules by which that country must abide. Countries interact over issues such as resource distribution, war, pollution, immigration, and global climate change, and must also keep domestic political unrest to a minimum in order to succeed in the game. This simulation has typically been run in political science courses, as the goal is to allow students to experience the balancing act necessary to maintain control of global and domestic issues in a dynamic, diverse world. This semester, environmental science students will be integrated into the simulation, both as environmental advisers to each country and as independent actors representing groups such as Greenpeace, ExxonMobil, and UNEP. The goal in integrating the two courses in the simulation is for the students in each course to gain both 1) content knowledge of certain fundamental material in the other course, and 2) a more thorough, applied understanding of the integrated nature of the two subjects. Students will gain an appreciation for the multiple tradeoffs that decision-makers must face in the real world (economy, resources, pollution, health, defense, etc.). Environmental science students will link these concepts to the traditional course material through a "systems thinking" approach to sustainability. Political science students will face the challenges of global climate change and gain an understanding of the nature of scientific research and uncertainty on this topic. One of the global issues that students must face in the simulation is the melting of "Ice Mountain," which threatens to flood coastal cities before the end of the game; only through cooperative action can the "Globe of Frost" be built to potentially stop the melting. In addition, the game fundamentally integrates tradeoffs between resources, pollution, immigration, education, health, defense, and other sustainability-related subjects throughout. Pre- and post-course surveys will include both environmental science/sustainability and political science concepts that may not be explicitly taught in both courses, but that students should have a greater awareness of through their interaction in the Statecraft simulation. Student attitudes toward integration of the course material will also be assessed.
- Publication:
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AGU Fall Meeting Abstracts
- Pub Date:
- December 2012
- Bibcode:
- 2012AGUFMED53F0958S
- Keywords:
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- 0845 EDUCATION / Instructional tools