Spread spectrum communication in jamming
Abstract
Spread spectrum communications in jamming are discussed. The game minimax design, or how the communicator beats the jammer, is discussed from an analytical point of view. An example of a jamming game is given involving a transmitter and a jammer. A noise signal and a signal are somehow combined. The transmitter wants the received signal to look like what he transmitted while the jammer has the opposite intension. The signal and noise stochastic processes are modeled. Strategies are discussed.
- Publication:
-
Research Trends in Military Communication
- Pub Date:
- December 1983
- Bibcode:
- 1983rtmc.rept..116M
- Keywords:
-
- Electronic Countermeasures;
- Game Theory;
- Jamming;
- Spread Spectrum Transmission;
- Coding;
- Frequency Hopping;
- Signal Processing;
- Stochastic Processes;
- Strategy;
- Systems Engineering;
- Communications and Radar