We study a model in which before a conflict between two parties escalates into a war (in the form of an all-pay auction), a party can offer a take-it-or-leave-it bribe to the other one for a peaceful settlement. We distinguish between various degrees of peace prospects--implementability, weak security and strong security. We characterize the necessary and sufficient conditions for peace implementability and weak security. We find that weak security implies strong security. We also consider a requesting-a-bribe game and characterize the necessary and sufficient conditions for existence of robust peaceful equilibria. We find that all robust peaceful equilibria share the same (on-path) request.