The repertory grid game-based learning: a knowledge engineering technique embedded in RPG game-engine
In this paper, the knowledge construction technique called the repertory grid mind tool and the role-playing game (RPG) are used together in a game-based learning activity. The game has been designed and developed for the students in the Faculty of Science and Technology to practice the observation of the important features of birds in the Frugivores and Insectivores. The important features such as foot, leg, beak, crown, and tail are commonly used in the bird observation practice. By giving the hints in the RPG and the embedded repertory grid, students can share their knowledges and construct what they have learned during the game playing process. To evaluate the effectiveness of the game, the study has been tested in two separating group: one is the controlled group in which the students study and practice in the conventional learning environment without playing the game, whereas the other group has been taught in the collaborative learning environment by using this game. The results show that the repertory grid embedded in the RPG game can promote the students' learning performance.