Reconstructing Articulated Rigged Models from RGB-D Videos
Abstract
Although commercial and open-source software exist to reconstruct a static object from a sequence recorded with an RGB-D sensor, there is a lack of tools that build rigged models of articulated objects that deform realistically and can be used for tracking or animation. In this work, we fill this gap and propose a method that creates a fully rigged model of an articulated object from depth data of a single sensor. To this end, we combine deformable mesh tracking, motion segmentation based on spectral clustering and skeletonization based on mean curvature flow. The fully rigged model then consists of a watertight mesh, embedded skeleton, and skinning weights.
- Publication:
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arXiv e-prints
- Pub Date:
- September 2016
- DOI:
- arXiv:
- arXiv:1609.01371
- Bibcode:
- 2016arXiv160901371T
- Keywords:
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- Computer Science - Computer Vision and Pattern Recognition
- E-Print:
- Accepted for publication - European Conference on Computer Vision Workshops 2016 (ECCVW'16) - Workshop on Recovering 6D Object Pose (R6D'16)