Climate Literacy for Kids: Finding Medium, Message, and Stance
Abstract
As part of NASA's Global Climate Change (climate.nasa.gov) website (winner of the 2011Webby Award for Best Science Site), Climate Kids (climate.nasa.gov/kids) presents positive role models for green careers and encourages kids to be good climate citizens. But before they will care, they must understand. Climate Kids helps kids understand climate science by communicating at their own science awareness and maturity level, and by giving them concrete ways to start helping Earth now. Climate Kids, as informal education, speaks to upper-elementary-school-age kids in their own language and using some of their favorite media. In addition to simple, liberally illustrated text explanations of the basic science concepts, cartoons and games reinforce the concepts in a fun way. A growing section on green careers interviews enthusiastic individuals currently practicing their professions. In explaining what they do, these individuals reinforce the climate science concepts and "how to help" suggestions elsewhere on the site. The games also reinforce the green career choices. "Green Careers" currently features a "green" general contractor, a home energy auditor, a water-wise landscaper, a recycling program educator, and a renewable energy scientist. The message of the scientist, who designs wind energy farms and "architectural wind" arrays, is reinforced by the "Power-up" game. In this game, players move a wind turbine up or down to capture the wind and move a solar array back and forth to stay out of cloud shadows. Depending on how many "windows" of the game's "city" light up using these alternative energy sources, the player earns a bronze, silver, gold, or platinum "medal." A recycling game reinforces the messages of the recycling program educator about the importance of recycling in saving energy, what can and cannot be recycled, and how long trash items remain in a landfill before decomposing. In the game, a variety of throw-away objects rains down from the top of the screen. Various recycling bins (glass, plastic, metal, and paper) are lined up on the left and right sides of the screen, with a trash bin at the bottom. As an item drops, the player must quickly decide what kind of material it is made of and whether it is recyclable, then guide it into the appropriate bin. As the rate of items entering play increases, any missed items fall into the trash and stay there for a length of time proportional to their decomposition time. If the trash bin gets full, the game is over. While enjoying the increasing challenge of the game, players learn to identify many items as recyclable that they may not have recognized as recyclable before. Another feature on Climate Kids is "Climate Tales," a slightly edgy animated cartoon series (two episodes so far) about the adventures of a blundering polar bear, a chirpy tamarin monkey, and a grumpy old fish as "accidental tourists" around the planet, observing and dealing with the environmental conditions they encounter. Fairly complex concepts (such as reasons and implications of the declining abundance of phytoplankton) are woven into the tales. Climate Kids is a fun site for kids, educational and realistic, and yet positive and hopeful-the only reasonable stance to present to this young audience.
- Publication:
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AGU Fall Meeting Abstracts
- Pub Date:
- December 2011
- Bibcode:
- 2011AGUFMED21C0588F
- Keywords:
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- 0805 EDUCATION / Elementary and secondary education;
- 0815 EDUCATION / Informal education;
- 0845 EDUCATION / Instructional tools;
- 1630 GLOBAL CHANGE / Impacts of global change