Virtual globes such as Google Earth or NASA World Wind may be used as is, without KML coding or inclusion of three-dimensional models, to design effective learning experiences. With KML coding and Collada modeling, sophisticated learning objects may be developed. Five examples are presented for interactive demonstration, covering a range of student levels of ability: (i) "Wait, Don't Tell Me!" Students predict locations on the globe given Lat / Lon or UTM data and then confirm their judgments using "Fly to" (ii) "Where on Earth?" Students search for features on the virtual globe given images, data, and/or models. (iii) "Tsunami!" Students react to modeled real-time data feeds and decide whether to issue an natural hazard alert. (iv) "To the Rescue!" Students estimate food, water, and housing needs resulting from a natural disater and plan rescue and relief operations. (v) "Just Map It!" Students overlay their own field data on the virtual terrain and create solid models of geological structures.
AGU Fall Meeting Abstracts
- Pub Date:
- December 2007
- 0933 Remote sensing;
- 9820 Techniques applicable in three or more fields